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Damage is no longer reduced by Damage Block. VISUALISM PLAY, EXOS HEROES! HoMM 3 Basic Strategy. We couldn't find the time to highlight some content from this release before it happened, but it will be done anyway. The patch introduces a general change, impr.

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New trailer - Fire Emblem Heroes. Means that the site/project is subject to change, features will be added by suggestions of the community etc. The Tour of Heroes app covers the core fundamentals of Angular. The Biggest collection Maps for Heroes of Might and Magic 4(IV), Heroes 5(V) and Heroes 3(III). WoG - Heroes 3 Wake of Gods - Download Center visit the website.

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Every 23 seconds, the Core will spawn 2 sets of 6 tornadoes which swirl around it, dealing 25 damage to enemy Heroes and knocking them back. At a high level, all players would log their damage and, during the calculation phase of the raid, for those players that had the exact same amount of damage we would randomize their ranking. HoMM 3 HD download - novinky zo sveta Heroes 3, Heroes 5 a Heroes 7. Horn of the Abyss (HotA), HD mod, Wake of Gods. Heroes have already been able to perform a stance change and able to block at ms – but previously, non-Reflex Guard Heroes who wanted to launch an attack from a different stance had to spend a total of ms changing stance before the Attack would start. Added support for Wii Classic Controllers.

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Basically, it's a website for sharing/downloading costumes and powersets made by other users. Patch fixes this issue, which only affected player achievements and no other parts of a player's profile. Official Heroes 7 Web Site - by Ubisoft, the publisher of Heroes 7. November 2, 2020 6: 42: 12 PM from Elemental Forums *** Released 11/25/2020 *** Fixes. ITEMS) ANGRY BIRDS STELLA POP!

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This change was made due to the feedback we received when we did the teaser update last week. Aptoide Official Homepage - Download the best games and apps on Aptoide! Feb 2020: Heroes 5.5 RC6, Heroes VII patch 1.7 are out - read more 13 Jan 2020: Horn of the Abyss 1.4 Available for Download - read more 17 Dec 2020: Heroes 5.5 update, 1.6 out for H7 - read more. Helmet Heroes is a free to play MMORPG game playable through all browsers. RPGamer 10/10 RPGsite 5/10 - The Legend of Heroes: Trails.

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AM Ivan Ananda Harsono No comments. Heroes Community - the largest HOMM fan forum with an active HOMM 6 message board. We deployed a new balancing for the abilities and added even more of them. CeruleanGamer: 12: 11/21 1: 31PM: The Hoarding -Week 146 Community: TimDiamond: 58: 11/21 1: 29PM: Which character do you want next in Heroes 6: Genealogy of Holy war Gen 2: Terrorsb: 13: 11/21 1: 23PM: FE Music Bracket: Eternal Bond vs March to Deliverance (Battle 2-2) Osumnis: 6: 11/21 1: 21PM. Heroes Season 1 Ep 10 Six Months Ago, Watch TV Online https://education-mgu.ru/download/?file=700.

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Beyond Light ARG - Analyze Site Puzzle - Let's solve this!

CONFIRMED SOLVED!

https://www.bungie.net/en/News/Article/49688 Look closely for some more hidden secrets!
Runtakers version (Matches Journal in Collector's edition) https://drive.google.com/file/d/1vKmMwAQJWhjobcxt8DNvMnoBoLR-6YRD/view?usp=sharing

We believe have solved the ARG...

Please still submit your images
With the v2b data we filled in the gaps in the old one with handwritten information!
We have not had confirmation on this, but for most intents we believe we have every word transcribed correctly. There is still some cleanup we could do to get clearer images, however we are about 99.5% confident in the current text.

TJ09 thread on solving the puzzle:

https://www.reddit.com/raidsecrets/comments/jqiyeo/beyond_light_arg_solutiondecoded_sequence/
Thank you to the amazing work of TJ09, Nev, DanziBob, BPunit, and RunTake, AND SO MANY OTHER PEOPLE WHO HAVE HELPED!!!!
Explainer of the ARG:https://docs.google.com/document/d/e/2PACX-1vQfKH7zdQ3RJXSX1ZbTQxoJEhbK5SYGn3axBE7KwxI99mzsZpWiEwWeGVeI8JF3qhDDTmNEBQXI8tDC/pub

Update: We still need images!

We are now getting "v2b" versions of images.
PLEASE SUBMIT YOUR NEW INFORMATION!
Yes, there is a partial solution to the puzzle so far. This was achieved using a technique which helped us do some "educated guesswork" about the letters, that has been slowly confirmed.
HOWEVER, This is still NOT solved. There are sequences in the text currently represented as "____" as well as other pieces that actually represent unknowns. Some of the sequences are likely handwritten text or images that cannot be deciphered without actually assembling the image.
To do that, we are literally assembling these pixel by pixel, using the overlaps of letters to slowly generate a map of where ever point goes.
At the end of this it will generate a 44x48 pixel animated gif that is about 5.5 hours long, which we can take frame data from to create the pages.
Writeup updated by community members in the Discord

Hello Guardians!

We need your help! Keep reading below to get more information on the Puzzle!

CODES CHANGE EVERY 24 Hours! Please check the Analyze site, and resubmit images: New Submit Form

If you own the Beyond Light Collector's Edition:
  1. Login to bungie.net and make sure you have redeemed the emblem code on your Europa Postcard
  2. Visit https://www.bungie.net/7/en/direct/analyze and enter code CHOOSE
  3. Submit the URL for the image you get back HERE! NO SCREENSHOTS PLEASE

What we know so far:

Using the Splinter in the "Code" mode from the Beyond Light Collector's edition, we were able to get the code CHOOSE and the URL https://bungie.net/analyze from the first page of the Journal.
Going to this URL you are presented with a rotating set of letters in an entry box. Attempting to submit an entry while not logged in asks you to log in. If you are logged in, but have not redeemed the unique Emblem code on the Europa postcard, you will get a message "TOKEN FAILURE // Redeem valid token". If you enter an incorrect phrase twice, you will need to wait about 5-10 minutes to submit a new phrase.
If you have redeemed the emblem code, and enter the correct phrase, you receive a countdown to 1 hour after reset on TWABday.
After that date, we know that users should receive a message that will include an image in the center.
Please, DO NOT SUBMIT SCREENSHOTS please read the notes below and on the Submit form

Partial solution has been found by a Literal Legend on discord!

Partial Solution

This partial solution was found by creating a sequence of frames at each 400ms interval. Then using that information, used a bit of frequency analysis and filling in letters created the text above.
We are still working on a full solution! We still need your images!

What we know about the puzzle so far:

ERROR: TIMING ANOMALY DETECTED. PLEASE DISCARD ALL V1 DATA.
Constructing new V2 entanglement scan with a coherency of 48x44...
Decrypting...
Data recovered: SEQ-2118 = 't'
Decrypting...
ERROR: Your security permissions prohibit further data extract?ion at this scale.
Initiating individual bit scan...
Decrypting...
Scanning 40,23: No SEQ data found at this coordinate (all 0xFFFFFF)
Scanning 40,18: No SEQ data found at this coordinate (all 0xFFFFFF)
Scanning 0,32: No SEQ data found at this coordi?nate (all 0xFFFFFF)
Scanning 47,39: No SEQ data found at this coordinate (all 0xFFFFFF)
Scanning 2,10: No SEQ data found at this coordinate (all 0xFFFFFF)
ERROR: Decryption attempt has compromised coordinate data.
Scanning ERR,ERR: Sequence data fragm&ent found.
Fragment data follows...
  • The coordinates above correspond to points on a grid, including blank segments
  • Each "Sequence" is actually a letter plotted on a 48x44 grid
  • The "SEQ-2118" corresponds to s letter at a specific point
  • Font is likely "Goudy Old Style" in most places
  • The end result will likely include the missing page from the journal, and more

How else can I help?

Important links

Important Notes

Credits

There are so many people doing awesome things in the Discord I can't even begin to thank them enough!

Edits:

  • Added a little information about the individual images, Keep them coming!
  • We have a new Form! See above!
  • Current information from the coding team: A true hero (who has asked to remain anonymous) was able to write a program in C# that took the hidden data from the GIFs that were submitted and decoded them into what appear to be the missing pages from the Beyond Light Collector's Edition Lore book. Currently, the coding team is trying to optimize the code with brand new GIFs and fill in the missing letters and phrases, while the lore team is attempting to manually fill in those blanks.
  • Current Writeup https://docs.google.com/document/d/1EJluBfMwPUJJLBtEPRa-llTykD9qs8hZSorzQtQkE24/edit
  • THERE IS ANOTHER PAGE OF DATA!!!!#$%#$^7$!!!!!! V2B
  • V2b is now mostly solved
  • Confirmed Solved!
submitted by Bachmanetti to raidsecrets

PvP Simulator Tier List - November 2020

PvP Simulator Tier List - November 2020
Using my online Idle Heroes PvP Simulator combined with a genetic algorithm, here is the newest iteration of the auto-generated PvP tier list.

Notes
  • As always, a bunch of bug fixes
  • Inosuke implemented
  • Teams are limited to 3 glittery artifacts each
  • Michelle seems to be a bit high again. I probably need to look closer at their code to see if there are any bugs I missed
  • Amen-ra looks to be too low given the prevalence of Ignis and Russell in the generated teams

Genetic Algorithm Tier List
After millions of simulated fights, here are the top heroes ranked by their score in the final generation. Their score is their average win rate multiplied by the log of how often they show up. See the links below if you would like to read more about how the genetic algorithm works. Any heroes below the red cut off line don't show up enough to get an accurate score so ignore the ordering for that portion of the list.

https://preview.redd.it/2q96pp19t3x51.png?width=986&format=png&auto=webp&s=6a1ec5f90f891bd91e35ed38887d3236c6d6d1a0
The biggest issue with the score and using it for the tier list is that it can undervalue heroes that don't show up often but make an important contribution to a specific team. So in addition to the tier list, here are the first 10 "most diverse" teams from the last generation. Diverse in this case means each subsequent team shares no more than 3 heroes with every team before it.
Disclaimer: Please do not take this to mean that these are the strongest teams in the game and you should immediately build these teams. They are only "strong" within the context of the simulation and the 100 teams that make up the generation that the simulator was testing against.

https://preview.redd.it/0p378az9t3x51.png?width=1173&format=png&auto=webp&s=b53f9390b13f726dcb2b32ba615aa6837dbd0cbb

Other Disclaimers
  • 100% chance that I have undiscovered bugs in the simulator.
  • I have not implemented every single hero.
  • Genetic algorithms don't guarantee the best overall solution, just a solution.
  • Running it again with a new set of 100 teams or allowing it to run more generations could come up with a different result.
  • I always find a dozen things I need to fix or want to change as it's running.

Links
submitted by VincitEgo to IdleHeroes

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